![]() But with these exotic descriptions I still don’t know how to play soccer. You are merely misguiding the user with a fancy but meaningless expression, ‘meta-system.’ ‘It is a meta-system’ does not divulge any useful information. As a user I ask you what will I, the user, generate when I use your generator? A ‘build system’ such as VS 2019 which is something that Bill Gates generated–not something that the user generated. Is a synonym for something which has already(!) been generated by another party. Plain language would help users of CMake greatly.Ī ‘generator’, normally thought of as something which ‘generates’, the active verb, Would it be true to say that CMake creates Makefiles? ‘Say this is your folder ‘foo’’ Do you mean ‘move this to your folder foo’? And is highly recommended for CI purposes. If you don’t already have a preference Ninja is easily the fastest/smallest/cross-platform choice. Makefiles are the preferred way of doing things on Linux, Visual Studio is the preferred way of doing things on Windows, etc. Resulting in the “variety” we have today. When these languages were created the build systems became an implementation detail. Here is a full list of available generators Why this is necessary?Ĭ/C++ is a very split language with different customs and preferences chosen by platforms. IE if you chose Visual Studio 2019 as your generator, it will build a Visual Studio 2019 solution.ĬMake refers to the build systems as ‘generators’ since CMake generates their project files. It creates the build files for the generator you chose. What can CMake do with it? Compile it? Make a “Makefile” for it? CMake isn’t a build system, it’s a meta-build systemĮssentially cmake doesn’t directly build the binaries. # This creates your build files and puts them in a folder called build, it will also create the folder if it didn't exist ![]() Here are now the cli steps: # Go the directory where your CMakeLists.txt resides This CMakeLists.txt will be at the source directory of your project: This is all the cmake code you need to get going. This is your CMakeLists.txt cmake_minimum_required(VERSION 3.19)
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